【混沌工程】介绍

混沌工程(Chaos Engineering)

If something hurts, do it more often.

原则
  • Build a Hypothesis around Steaday State Behavior.
  • Vary Real-World events.
  • Run experiment in Production.
  • Automate Experiments to Run Continuously.
  • Minimize Blast Radius.

[http://principlesofchaos.org]

一些开源项目

[https://github.com/Netflix/chaosmonkey]
[https://github.com/easierway/service_decorators/blob/master/README.md]
[https://martinfowler.com/articles/lmax.html]