【混沌工程】介绍
混沌工程(Chaos Engineering)
“If something hurts, do it more often.
“
原则
Build a Hypothesis around Steaday State Behavior
.Vary Real-World events
.Run experiment in Production
.Automate Experiments to Run Continuously
.Minimize Blast Radius
.
[http://principlesofchaos.org]
一些开源项目
[https://github.com/Netflix/chaosmonkey]
[https://github.com/easierway/service_decorators/blob/master/README.md]
[https://martinfowler.com/articles/lmax.html]