【混沌工程】介绍
混沌工程(Chaos Engineering)
“If something hurts, do it more often.“
原则
Build a Hypothesis around Steaday State Behavior.Vary Real-World events.Run experiment in Production.Automate Experiments to Run Continuously.Minimize Blast Radius.
[http://principlesofchaos.org]
一些开源项目
[https://github.com/Netflix/chaosmonkey]
[https://github.com/easierway/service_decorators/blob/master/README.md]
[https://martinfowler.com/articles/lmax.html]